Sphere:Latest

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The latest official version of the Sphere RPG engine and editor can be downloaded here.


Latest: Sphere 1.5

17 July 2008


Sphere 1.5 for Windows: Setup (3.4 MB)


Contents

Version 1.5

Sphere 1.5 is available for Windows, Linux, and Mac OS X (PPC and Intel).

Sphere 1.5 boasts a number of improvements over Sphere 1.4, such as:

  • Extended player controls: A, B, X and Y buttons.
  • Fully working Mac OS X subsystem (PPC and Intel).
  • OpenGL video driver now also available for Linux and Mac OS X.
  • Highly improved software video drivers.
  • New multilingual Config tool available for all platforms.
  • API now features the powerful SoundEffect object.
  • GetPersonOffset and SetPersonOffset allow now for new possibilities in sprite animation.
  • Text controls for scripts in the editor are now resizable.
  • Many other bug fixes and additions to the editor and the engine.

Send comments and bug reports to the Sphere 1.5 release candidate forum topic.


Windows

Download Sphere Installer: Setup (3.4 MB)

Sphere 1.5 is also available as a ZIP archive:

Download Sphere engine + editor ZIP (Windows): Binaries (2.3 MB) | DLLs (957 KB)

  1. Download the binaries and the DLLs.
  2. Unpack all the files to a new folder.
  3. Move all the DLLs into the sphere-binaries folder.

NB: Do not extract binaries or DLLs over existing Sphere installations.

Configuration problems under Vista

A normal install of Sphere under Vista will not allow editing of configuration files via config.exe, due to permission problems.

Vista users should download the ZIP archive above, and extract to a user folder, such as My Documents.


Mac OS X (PPC and Intel)

Download Sphere (Mac OS X PPC and Intel): application (Rhuan's mirror, 3.8 MB) application (Neo's mirror, 3.3 MB) | frameworks (Rhuan's mirror, 3.3 MB) frameworks (Neo's mirror, 3.3 MB)

Notes: Rhuan's mirror app download still says "RC3", but otherwise it is identical to the official release. Neo's mirror is now a Universal Build as well. Both frameworks mirrors are UB using Rhuan's work.

  • Both frameworks and application are UniversalBuilds, and therefore different to all previous releases
  • Running application will need the frameworks installed (Put contents of unzipped folder in /library/frameworks or ~/library/frameworks)


Linux

Download Sphere (Linux): Archive (2.8 MB)

  1. Download the archive above.
  2. Unpack all the files to the location of your choosing, e.g. ~/sphere/
  3. Install wxWidgets, Audiere and Corona, through your package manager, or by source.
  4. Run the Sphere engine by running the run_sphere.sh shell script, or config to configure Sphere.

Note: The wxWidgets-based editor has been removed. Use of the Windows editor via Wine is recommended (see below).

Ubuntu 8.04

Audiere

Audiere can be installed via Synaptic.

  1. Open Synaptic through Main Menu -> System -> Administration -> Synaptic Package Manager.
  2. Press 'Search' in the toolbar.
  3. Enter 'audiere' into the search box (no quotes), and choose 'Name' from the drop-down box.
  4. Mark 'libaudiere-1.9.4' for installation.
  5. Click 'Apply'.

Corona

At the time of writing, Corona is not available in the Ubuntu repositories. You will need to compile and install it by hand.

  1. Download the Corona source from http://corona.sourceforge.net/ (the Unix source release).
  2. Extract the source to /tmp/.
  3. Open a terminal through Main Menu -> Accessories -> Terminal.
  4. Enter the following lines, each followed by Return:
cd /tmp/
./configure
make
sudo make install
cd src/.libs/
sudo cp libcorona-1.0.2.so /usr/lib
sudo ldconfig

Running the Windows editor under Wine

The Sphere editor is confirmed to be fully functional under Wine.

  1. Follow the same instructions for getting Sphere under Windows:
    1. Get the Windows Sphere files.
    2. Extract all files.
    3. Move all DLLs to the sphere-binaries directory.
  2. Install Wine via your package manager, or by source.
  3. Get a copy of mfc42.dll, either from a mounted Windows partition at C:\WINDOWS\system32\ or elsewhere.
  4. Copy mfc42.dll to the sphere-binaries directory.
  5. Run editor.exe through Wine, i.e. type wine editor.exe


Sphere from source

You can obtain the source code of Sphere 1.5 via CVS. If you're using the official CVS client, type this:

cvs -z3 -d :pserver:anonymous@sphere.cvs.sourceforge.net:/cvsroot/sphere co -r sphere_1_5 -P sphere

This will create a subdirectory called "sphere", containing the Sphere source, including the engine, editor and utility source files and resources.

See also: Compiling Sphere, which also includes instructions for getting and building the bleeding edge version of Sphere.


Getting games

The best way to try out Sphere is to get some games for it.

This wiki has a Games category, showcasing a number of notable games for Sphere.

Flikky's old Sphere site has quite a few demos and games to try out.

The Game Development sub-forum of the Spherical forums contains many games currently being worked on.

Put games in the games/ sub-folder of your Sphere installation, e.g. under Windows it's C:\Program Files\Sphere\games\.


Making games

Getting started with Sphere is the first place to go for people interested in making games. An off-line version can be found installed with Sphere at docs/development/tutorial.txt.

This wiki contains a Tutorials section, covering a wide range of topics of how to make games with Sphere.

The Spherical forums is the most active hub for Sphere talk and support. Drop in for help, to see games in progress, or if you just want to say "hi".


Older versions

Release (CVS tag) Windows Linux Mac OS X (PPC) Mac OS X (Intel)
Sphere 1.4 (sphere_1_4) Binaries, DLLs Archive Package, Frameworks Package, Frameworks
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