Project Keen
From Spheriki
Project Keen is a Commander Keen 4-6 platform engine by DaVince. It is on hiatus. Current idea is that if this is going to be a full-fledged program, it will be platform RPG-styled.
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Gameplay
Gameplay is aimed to play as much as possible as the original Keen 4-6 games. This means that the main person (Keen) will be able to walk, jump, use a pogo stick to jump higher, shoot and hang on ledges. The game will play like a classic platformer.
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Current features
- Walking and slope walking
- Jumping and falling
- Using the pogo stick
- Collision detection
- Looking/waiting/misc animations
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Features to be implemented
- Inertia on the pogo stick
- Making the camera move according to a zone Keen is in instead of always being focused on Keen
- Pole climbing
- Ledge hanging
- Some enemies
- Goodies
- Shooting
- World map
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Controls
The controls of the engine in its current state are the same as that of the original games.
- Keys left and right move Keen around the playfield.
- Key down will make Keen duck. Quack.
- Key up will make Keen look upwards.
- Ctrl will make Keen jump. Jump height is dependant on how long the ctrl key was pressed.
- Alt will activate/deactivate the pogo stick. Keen keeps on jumping low, but will blast into the air once you press ctrl during pogo mode.
- F13 is the disco key. Party on!
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