Object-Map

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The Sphere object corresponding to the map engine after it has been started.


Contents

Initalizers


Methods


Members

No members.


Examples

As given on the Map.save() page.

// Assume the map engine is already
// started before this code.

ChangeMap("base.rmp");
SetTile(10, 20, 2, 3);

var Mappy = GetMapEngine();
Mappy.save("new.rmp")

Loads the map file "base.rmp" and changes the tile at (10,2) on layer 2 to the third tile index of the map's tileset, and saves the map to "new.rmp".


Notes

Only one map engine can be executed at a time, and as such, most information regarding it is handled with seperate functions. The main purpose of the map engine object is for saving a map to the harddrive, and as a place to incorporate future features.


See also

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