LoadSurface

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Load an image file into a new Surface.


Contents

Usage

Surface LoadSurface(filename);
  • filename string. The path to the image file, relative to the images/ directory.
  • Surface is returned, which is a Sphere Surface object containing the image data.


Examples

To load an image named "bleh.jpg" in images/ into your game:

var surface = LoadSurface("bleh.jpg");


Notes

  • To load images in subdirectories other than other/, use one of the following prefixes, followed by the desired path:
    • ~/ to load from the game's base directory. This allows for better organisation.
    • /common/ to load from Sphere/common/, a directory that can be shared by all games.
  • If you only plan to display images, consider using LoadImage() instead.


See also

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