LoadFont
From Spheriki
Loads a Sphere font from a file.
Contents |
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Usage
Font LoadFont(filename);
- filename String. Filename of the font to load, relative to the '
fonts' subdirectory.
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Examples
var f = LoadFont("myfont.rfn");
f.drawText(100, 80, "This text is drawn with a font.");
FlipScreen();
GetKey();
The above example will show the text using the font 'myfont.rfn', inside the game's 'fonts' subdirectory. The font file must exist first.
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Notes
- To load fonts in subdirectories other than '
fonts', use one of the following prefixes, followed by the desired path:- '
~/' to load from the game's base directory. This allows for better organisation. - '
/common/' to load from 'Sphere/common/', a directory that can be shared by all games.
- '
- If text needs to be displayed, but the font style isn't important, consider the alternative function GetSystemFont().
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See also
- Sphere Font object
- FlipScreen()
- GetKey()

