BlockMan
From Spheriki
Contents |
Who's making it?
Radnen Is making the game. It will feature all-original art, code, and music (for the most part) made by him.
Special thanks go to those who have played the previous versions and enjoyed them to a degree.
Story so far...
Preface
You were in the future testing out a time travel pod. Somehow you were sucked in and it started up. You were brought to the 12th century of earth. You landed by a village called Avonsfield, Sunrey. A fantasy land with all sorts of interesting locations.
Sunrey at this time was getting overrun by enemies from the future. Because the enemies of the future also had time travel technology. Now that you made it to Sunrey, it's up to you to stop the enemy invasion and destroy all of the enemy gateways. Along the way you'll meet up with human friends and do quests for the locals. You will also travel through time to see just how far the enemies have reached through time.
Main storyline
When you first land, you are greeted by a scared townsfolk. Once you go to the town, you gain the nickname "Blockman" by the townsfolk due to your unearthly appearance. You quickly get information on whats happening and try to return back to your own time.
Gameplay
Open worlds to explore. Open ended. Locations are limited to the story, however. You will need certain items to progress further. After beating the game, you can choose to continue to play indefinitely.
Saving
Save Anywhere.
Controls
- Up/Down/Left/Right - Movement.
- Enter - End talking/Accept.
- Spacebar - Attack (Main).
- Alt - Use Magic/Device (Secondary)
- Ctrl - Interact.
Leveling up
You do not level up in this game. Enemies are an inconvenience. Equipping items will make your character act better. Enemies do not level up either, so expect the same difficulty throughout. Certain enemies will take certain tactics to defeat (whether it be timing, weapon choice, or type), however, so there is definitely more than hack and slash going on.
Weapons and armor can level up. This is done only in towns. Certain skills can also be bought. There is no more experience increasing in this game.
Although enemies do not level up, they can get harder to kill. This is where weapon upgrades become handy.
Battle Engine
The battle engine is an active battle system. It will include various weapons, magical spells, fire propagation, and throwable entities.
Planned Weapons:
- Sword,
- Spear/Halberd,
- Laser pistol,
- Rocket launcher,
- Mace/Hammer,
- Various Traps/Grenades,
Screenshots
To be Announced.
Progress
- Map out Aldat City. - Map out forest areas. - Map out caves. - Map out Avonsfield. - Map out Water temple. - Work on story.
Download
- Blockman(alpha) Demo (10,675 KB ZIP archive, requires Sphere).
- Blockman (beta) Demo (322 KB ZIP archive, requires Sphere).
External links
- Official Project Page
- Old Project Page
- Discussion of the demo (Spherical Forums)