Animation.getDelay
From Spheriki
Returns the delay between the animation's frames, in milliseconds.
Contents |
Usage
Examples
Animate an animation, including frame timing (delays).
var anim = LoadAnimation("file.mng");
var delay = anim.getDelay();
var prevtime = GetTime();
while (true)
{
if (GetTime() > prevtime+delay) //What if the current frame's time is over?
{
delay = anim.getDelay();
prevtime = GetTime();
anim.readNextFrame(); //Go to next frame.
}
anim.drawFrame(20, 20);
FlipScreen();
}
Notes
May or may not work with MNG animations.